Deep Shadows
Made in just 48 hours – a moody underwater relic-hunting adventure.
🕹️ About the Game
In the deep reaches of the ocean where sunlight fades and shadows stretch endlessly...
you are the last remaining pilot of an autonomous sub, sent to recover 5 powerful artifacts scattered across a forgotten abyss.
Navigate through murky trenches, glide through ancient ruins, and avoid strange creatures lurking in the dark. Oxygen is limited. Movement is slow and deliberate. Cargo is fragile. And you are completely alone.
Until something finds you.
🎯 Your Mission
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Recover 5 hidden artifacts
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Haul each one back to base using your sub's tether system
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Return safely before running out of oxygen
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Watch out for deep-sea threats – they won’t destroy you, but they will knock you off course and slow you down...
Can you complete the mission and uncover what lies in the Deep Shadow?
🕹️ Controls
Keyboard (and Mouse for UI):
-
WASD
– Thrust and maneuver -
E
– Land / Interact (when near base) -
E
– Pick up cargo (when near)
Gamepad support is a potential post-jam addition.
🧪 Core Mechanics
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⚙️ 2.5D Submarine Physics – Slow gliding movement and thrust-based control
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🔗 Tether System – Attach a spring-loaded rope to artifacts and tow them back
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🌬️ Oxygen Management – Stay alert! Replenish air or face blackout
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👁️ Dynamic Threats – Enemies charge, knock, retreat into the fog… then return
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🏁 Landing Pad – Safely return to base to store cargo and read mission briefings
🧠 Made in 48 Hours
This game was created in just two days as part of a self-imposed challenge – a test of creativity, speed, and caffeine tolerance.
🎨 Credits
Code & Design
🧠 OctoMan
Handled all gameplay systems, movement, physics, AI behavior, rope mechanics, UI flow, and general panic. Particle Effects and UI.
Art & Visuals
🎨 Schoenberger
Designed and illustrated the underwater environment, creatures and every detail that brings the deep world to life.
💬 Final Thoughts
If you enjoyed Deep Shadows, leave a comment! We’d love to hear what you uncovered in the depths.
💖 Support Development
Deep Shadow was made in 48 hours and we’re working to expand it!
If you enjoyed the demo, consider supporting the PC version to help us raise funds for a Steam release.
Every dollar helps unlock the next chapter.
Goal: $100 for Steam Direct fee
🚢 Steam Fund Progress: $0 / $100
Thank you to our amazing supporters! 🙌
Updated | 5 days ago |
Published | 6 days ago |
Status | Released |
Platforms | HTML5, Windows |
Author | OctoManGames |
Genre | Adventure |
Made with | Unity |
Tags | Atmospheric, Exploration, Fantasy, physics-based, scifi, Singleplayer, story-driven, underwater |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Purchase
In order to download this game you must purchase it at or above the minimum price of $1.98 USD. You will get access to the following files:
Development log
- 🚢 Help Bring Deep Shadows to Steam!5 days ago
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